![]() ![]() Use smaller ships to flank and target weaker rear armor on capital ships. Real time combat that rewards for using good tactics. Run a shadow empire and benefit from your spy network through sabotaging fleets, bombing infrastructure, stealing technology, creating the “right” political climate by inciting rebellions, or assassinating leaders. Each species has unique leaders with personalities and cultural traditions that direct their choices. Shape Galactic Council politics by negotiating trade treaties, alliances, and creating client states. Shape the fate of the galaxy by harnessing rare strategic resources to build dyson spheres, doomsday weapons, or unlock evolutionary secrets. Play along side two elder races and choose the fate of minor species with unique resources and technologies to protect or exploit. Use numerous tools such as diplomacy, espionage, real time ship combat, and research to define a path for your civilization or join one of the elder species as they fight for control of the galaxy.Ĭhoose from 10 playable races with unique characteristics, behaviors, and leaders. Face rival species including the elder races who view themselves as the rightful guardians of the galaxy or fend off grand menaces as they attempt to disrupt that already troubled galaxy. Form coalitions to survive the coming war, or discover the secrets of ascension that the elder races fear.Your race will have many obstacles to overcome if they are to survive. Set in a galaxy divided by an ancient cold war, guide your race through a galaxy in turmoil. The focus on self-upgrading also touches a little on the Borg, but they may be a few centuries from going down that route as a species.Lord of Rigel is a turn based 4x (Explore, Expand, Exploit, and Exterminate) space strategy game. So their artwork evokes a bit of the Klingons and Cardassians from Star Trek. They are meant to have a bit of an honorable warlike vibe like the Katraxi, but a little less militaristic. In terms of feel and art direction we wanted them to be a bit distinct from some of their influences, the Alkari from Master of Orion and the Turians in Mass Effect. Some of the highest positions in their society are industrialists eking out the last resources of pollution choked worlds. They have a very strict dictatorship with a strong meritocracy where individuals earn positions in their society. They’re also heavy industrialists and their worlds are choked by pollution. The Orinthon are physically frail and extensively upgraded themselves with cybernetics to the point that little is left of their original bodies. The Orinthon are a combination of Avian and cyborg species in scifi. Heavily industrialized, the Orinthon are hungry for the resources of other worlds. ![]() Their cybernetic implants combined with their flight abilities grant them an inherent advantage in space combat since they intuitively understand three dimensional combat. Their culture became so focused that there is no Ornithon in existence without some level of cybernetic enhancements. With the advent of cybernetics the Ornithon culture quickly adapted numerous robotics into implants that could be used to augment their perceived weaknesses. However the Ornithon sought other ways to continue improving their physically weak bodies. They quickly excelled at factory life and production. When the Ornithon began to industrialize they saw it as a way to give them an edge over other species and to continue to defend their pack. Their species has always been about focusing on how to improve their natural weakness. Physically frail this species survived by evolving a society that focused on pack defense in order to protect themselves from larger predators on their homeworld. The Orinthon evolved on a low gravity world of Algol. They know only the cold of the metal cut into their flesh and not the warmth of the hive.” -Aranid Drone They hear the voice of the machines in their minds. ![]()
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